One player is chosen to be dealer (alternately, the deal can rotate to the left after each hand). The dealer shuffles the deck and deals 10 cards, face down, one at a time, to each player. Players hold their 10 cards in hand so that the other players cannot see them. The remaining deck is placed face-down in the center of the play area to become the draw pile. The dealer then turns the top card of the draw pile over and places it next to the draw pile, to become the discard pile. The person to the left of the dealer begins play, and can take either this upturned card or the top card of the draw pile. The player then chooses a card that will not help make the Phase, or a Skip, and discards it. Players then take similar turns in clockwise fashion, drawing and discarding to attempt to acquire the cards required by their current Phase.. Flushes, or “All One Color” as they are called in the official rules, are formed by having a group of cards that are all the same color. Wild cards can be used as part of flushes. Cards can be in numerical order, but do not have to be. Phase 10 Phases. Phase 1: 2 sets of 3 Phase 2: 1 set of 3 and 1 run of 4 Phase 3: 1 set of 4 and 1 run of 4. Main Rules. Edit. Classic editor History Talk (0) Share. Contents . Phases Edit. A phase is a combination of cards. Phases are usually made of sets, runs, or a combination of the two (there is one exception). As the name suggests, there are ten phases: 2 sets of 3 1 set of 3 + 1 run of 4 1 set of 4 + 1 run of 4 1 run of 7 1 run of 8 1 run of 9 2 sets of 4 7 cards of one color 1 set of 5 + 1 .